
If its a saving throw + damage action it automatically applies a resistance modifier. When rolling a saving throw associated to the action, it automatically checks whether the DC was met or not. For this reason you can toggle whether an attack hit or missed. This does not account for situational modifiers, like cover. Roll tooltips of GM rolls (to avoid players seeing NPC statistics)Īttack rolls are automatically compared to the targets AC and decide whether they hit or not.Attack rolls (only whether it hit is shown).Other things that are hidden from GM created cards: Is the name visibility of the token set to Always for "Everyone/Hovered for Everyone".Target names get automatically hidden from the players for tokens they do not know.

The GM can toggle this state by clicking on the eye icon, appearing when hovering the targets name. If a target is hidden this way only the token art (and the name if visible) will be shown to the player. Mars automatically hides information about the the rolls, visible to the GM by the purple tint, similar to how FVTT shows whispered messages. Double clicking the picture/name automatically pans the camera to the token (if its visible to the player) and selects it (if possible). Hovering over the Targets token picture or name highlights the token on the canvas. (Video tokens are currently not supported!) Its not difficult to put at least some effort into something that you want someone else to put their spare time into to fix!Įach item/spell usage having against targets (having an attack roll or saving throw) automatically creates target information on the chat card when rolled.

I will ignore half-hearted bug reports ignoring the issue template or Discord mentions! Go to the GitHub's issue board and create an issue with the template fitting to what you want to post and follow its instructions. This is a replacement for the part of MESS that modified DnD 6es rolling! While it is not exactly the same, this is my new revision of it and MESS won't be maintained in this regard anymore! Bug Reporting and Feature Suggestions To avoid having to care about all possible edge cases and houserules almost every automatic generated result is toggleable. Main goal is to minimize chat clutter, provide some flexibility in how much information is displayed to the players from the GM side, while also automating some basic tasks. This module provides an opinionated alternative to how the roll workflow in DnD5e and how they're displayed. Mars 5e - Moerills alternative rolling style Package Description
